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See:
Description
| Class Summary | |
| ButtonMap | This class acts as a mapping between keyboard keys and NES controller buttons. |
| ButtonMapFactory | This class creates ButtonMaps based on values found in the monkeynes.ini properties file. |
| CpuStateViewerGui | This is a GUI Dialog box that displays the current state of all the CPU registers. |
| GameGenieGui | This is a GUI dialog that allows the user to configure the active codes of the Game Genie system. |
| GameGenieTableModel | This is the table model used for the display of GameGenieCodes by the GameGenieGui. |
| GuiHelper | This class provides some convenience GUI methods. |
| HelpAboutGui | This is a GUI dialog that provides Help About information. |
| MonkeyNesGui | This is the main window of MonkeyNES. |
| NesControllerKeyListener | This class converts key events into the appropriate button presses on a controller. |
| OpCodeTestShellGui | This is an interactive GUI dialog that allows for OpCode validation. |
| OptionsCpuGui | This is a GUI dialog that allows user configuration of CPU options. |
| OptionsInputGui | This is a GUI dialog that allows user configuration of input options. |
| OptionsSoundGui | This is a GUI dialog that allows user configuration of sound options. |
| OptionsVideoGui | This is a GUI dialog that allows user configuration of video options. |
| PaletteView | This is a graphics component for displaying the current palettes in video memory. |
| PaletteViewerGui | This is the GUI dialog that shows graphically the contents of the palettes. |
| PatternTableView | This is a graphics component for displaying the pattern tables currently in video memory. |
| PatternTableViewerGui | This is the GUI dialog that shows graphically the contents of the CHR-ROM (Pattern Tables). |
| PrgRomHexViewerGui | This is the GUI dialog that displays a hex view of the contents of the PRG-ROM. |
| PrgRomViewerGui | This is a GUI Dialog box that displays a simple top down disassembly of the memory in PRG-ROM. |
| SpriteRamHexViewerGui | This is the GUI dialog that a hex view of the contents of the SPR-RAM. |
| StateLight | This is a graphics component representing a boolean value as a light. |
| VideoRamHexViewerGui | This is the GUI dialog that a hex view of the contents of Video RAM. |
| VideoScreen | This is a GUI component that represents a video screen attached to a NES. |
The gui package provides all of the windows, graphics support, and user event handling.
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